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Looking for tips and ideas for teaching kids about patterns? Books and videos are great tools to teach the basic concept of how repeating sets of objects creates a pattern. Check out this great list!
The International Video Computing: Analyzing Video Sequences of Multiple Humans : Tracking, Posture Estimation and Behavior Recognition (Series #3) (Paperback)
Analyzing Video Sequences of Multiple Humans: Tracking, Posture Estimation and Behavior Recognition describes some computer vision-based methods that analyze video sequences of humans. More specifically, methods for tracking multiple humans in a scene, estimating postures of a human body in 3D in real-time, and recognizing a person’s behavior (gestures or activities) are discussed. For the tracking algorithm, the authors developed a non-synchronous method that tracks multiple persons by exploiting a Kalman filter that is applied to multiple video sequences. For estimating postures, an algorithm is presented that locates the significant points which determine postures of a human body, in 3D in real-time. Human activities are recognized from a video sequence by the HMM (Hidden Markov Models)-based method that the authors pioneered. The effectiveness of the three methods is shown by experimental results.
Video-based Recognition and Representation of Human Actions (Paperback)
Vision-based human action recognition in videos is currently one of the most active research areas in the field of computer vision and pattern recognition, which has been actively investigated by a lot of researchers in recent years due to its great practical application potentiality. Our primary concern in this book is to explore and establish theories and methodologies for accurate representation and recognition of human actions in video data. Throughout the chapters of the book, several approaches involving diverse conceptualizations are presented to represent and recognize human actions from video data. Furthermore, in Chapter 4, a variety of distinctive visual features (shape and motion features) for the representation and recognition of human actions are explored. Video-Based Recognition and Representation of Human Actions (Paperback)